Dec 05, 2007, 10:53 PM // 22:53
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#1
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Wilds Pathfinder
Join Date: Jun 2005
Location: Europa
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Richard Garriott praises Guild Wars' beta system
http://www.gamasutra.com/php-bin/new...hp?story=16490
Quote:
He said the Guild Wars team did the best job, with their friends-and-family beta test remaining very small throughout development. “Only about two or three weeks before launch did they do the ‘open it up for pretty much anybody to play,’ when the game was basically done," concluded Garriott.
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Although not completely true (there were 6 beta weekends in 5 months and the skill acquisition system was changed completely) it's nice to hear some kind words about GW from Lord British.
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Well, actually i think his brother Robert Garriott (the boss of NCSoft.us) told him to stop drooling about the non-success that Tabula Rasa turned out to be and to thank Anet for paying his salary
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Dec 05, 2007, 10:54 PM // 22:54
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#2
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Hustler
Join Date: Nov 2006
Location: in between GW2 servers
Profession: Mo/
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Yea Tabula Rasa is terribad. He should take some notes.
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Dec 05, 2007, 10:57 PM // 22:57
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#3
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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What is it about some video game producers which gives them such big egos that they are able to say "This game will change gaming forever?" (I'm taking to you, Moleyneux.)
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Dec 05, 2007, 10:59 PM // 22:59
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#4
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Banned
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Yeah Tabula Rasa has to be the worst Lord British has done. He should have stuck with Ultima and the Avatar stories. I never liked any of his stuff after that. Ultima IV is the best ever.
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Dec 05, 2007, 11:01 PM // 23:01
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#5
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Wilds Pathfinder
Join Date: May 2006
Location: Netherlands
Guild: Scouts of Tyria
Profession: P/
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I expected so much from Tabula that by the time the Beta came, i was really disappointed. Dont know if it had to do with me over expecting or the game just sucking too bad.
anyways, hurray for Anet?
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Dec 05, 2007, 11:05 PM // 23:05
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#6
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Zinger314
What is it about some video game producers which gives them such big egos that they are able to say "This game will change gaming forever?" (I'm taking to you, Moleyneux.)
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He thinks he's good because 'created' Fable and he thinks Fable is very good rpg.
That's why he's baed.
Quote:
edit: I got ahead of myself, have you people ever even played the liquid sex that is Dungeon Keeper, Populous, or Theme Park? Probably not. Do us all a favor and do so immediately before your 13th birthday. Oh yeah, Lord British does suck.
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God damn moron-ish, strawman-ish troll. If you don't have anything to backup your silly crap, GTFO, idiot
Last edited by BlackSephir; Dec 06, 2007 at 02:54 PM // 14:54..
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Dec 05, 2007, 11:22 PM // 23:22
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#7
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Wilds Pathfinder
Join Date: Jun 2005
Location: Europa
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Peter Molyneux has created some of my favorite games ever: Populous, Magic Carpet, Syndicate & Dungeon Keeper (yeah, i'm old). He deserves his lunacy
Lord British though... better let Yahtzee explain it -> http://www.escapistmagazine.com/arti...on-Tabula-Rasa
In the article General British sounds like he is looking for excuses blaming too many beta testers having the wrong impression. Maybe he's just sulking, because he can't pay for his space flight (again).
What does this mean for Guild Wars? Besides Aion and CoX NCSoft will most definitely pay more attention on GW2's progress (and maybe some investment to keep GW1 players happy).
Last edited by seut; Dec 05, 2007 at 11:28 PM // 23:28..
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Dec 06, 2007, 12:05 AM // 00:05
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#8
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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The idea and gameplay behind Tabula Rasa wasn't not bad at all. I quite enjoy beta testing for Tabula Rasa - Well i played, and let my roommate report all bugs we found since we shared a beta account. But thats not the point, in reality Tabula Rasa tried to offer a rolling beta, in which they gave the players access to essentially the full game and then tried to fix bugs as players game across them. Theres good and bad things to that but its not really the point here. But what it came down to in my opinion is that the character and skill system were way to narrow. 1 character broken down into 2 classes which then got broken into another 2 classes and then again into another 2 classes. So in the end when you got to lvl 50, you could be one of 8 or so different classes. As well each class had give or take 5 different skills, to which you could normally spec to 2 and not be spread to thin attribute-wise. As well many of the skills were not balanced right and failed to work right in pvp. I think that the designers had big ideas for the game, but the incorporation of their ideas into the game just were too small.
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Dec 06, 2007, 12:53 AM // 00:53
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#9
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Wilds Pathfinder
Join Date: Jan 2007
Location: Brisbane, Australia
Profession: R/
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Quote:
Originally Posted by Master Knightfall
Yeah Tabula Rasa has to be the worst Lord British has done. He should have stuck with Ultima and the Avatar stories. I never liked any of his stuff after that. Ultima IV is the best ever.
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Well, they did have Ultima X planned, but it got cancelled. They were also going to make an expansion to Ultima VIII, but it also got cancelled. But altogether, there were 15 games in the Ultima universe, and I think that's plenty. I have to disagree with you though. Ultima VII is the best ever
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Dec 06, 2007, 12:56 AM // 00:56
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#10
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Currently residing in ToA dis 1
Profession: Mo/
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Quote:
Originally Posted by Zinger314
(I'm taking to you, Moleyneux.)
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What is it with people knocking Molyneux? So Fable sucked, so what...Black and White rocked out with the **** out; so much so that one semi-bad game is certainly forgivable. <3 to Lionhead.
edit: I got ahead of myself, have you people ever even played the liquid sex that is Dungeon Keeper, Populous, or Theme Park? Probably not. Do us all a favor and do so immediately before your 13th birthday. Oh yeah, Lord British does suck.
Quote:
Originally Posted by seut
Peter Molyneux has created some of my favorite games ever: Populous, Magic Carpet, Syndicate & Dungeon Keeper (yeah, i'm old).
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At least some of us have our heads on straight
Last edited by kade; Dec 06, 2007 at 01:02 AM // 01:02..
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Dec 06, 2007, 01:29 AM // 01:29
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#11
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Frost Gate Guardian
Join Date: Dec 2005
Guild: ASH -Ashes of Humanity
Profession: R/
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Quote:
Originally Posted by seut
Peter Molyneux has created some of my favorite games ever: Populous, Magic Carpet, Syndicate & Dungeon Keeper (yeah, i'm old). He deserves his lunacy
Lord British though... better let Yahtzee explain it -> http://www.escapistmagazine.com/arti...on-Tabula-Rasa
In the article General British sounds like he is looking for excuses blaming too many beta testers having the wrong impression. Maybe he's just sulking, because he can't pay for his space flight (again).
What does this mean for Guild Wars? Besides Aion and CoX NCSoft will most definitely pay more attention on GW2's progress (and maybe some investment to keep GW1 players happy).
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LOL that review was spot on. I played that game for about a week before I completely lost interest in it. Paying $15 a month for that crap is much like what Yahtzee said, 'taking money and throwing it off a bridge'.
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Dec 06, 2007, 01:50 AM // 01:50
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#12
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Quote:
Originally Posted by kade
What is it with people knocking Molyneux? So Fable sucked, so what...Black and White rocked out with the **** out; so much so that one semi-bad game is certainly forgivable. <3 to Lionhead.
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You are talking about this man….
IGN E3 press conference on Fable 2.
Yeah his ego has yet to change, even though he admits to the some of the his mistakes.
Anyways his bashing in the present time is well deserved. Considering how Black and White 2 turned out to be okay, Fable turned out to be a huge disappointment (for all it’s hype), and even The Movies turned out to be sub-par game. He hyped these games up to no end and they all fell flat on their face. There is a key to ambition and that’s not just in saying something but never delivering on it.
As for Garriott I think he’s nothing but a hypocrite after bashing GW and now praising it.
Last edited by sindex; Dec 06, 2007 at 02:52 AM // 02:52..
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Dec 06, 2007, 01:56 AM // 01:56
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#13
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by kade
edit: I got ahead of myself, have you people ever even played the liquid sex that is Dungeon Keeper, Populous, or Theme Park? Probably not. Do us all a favor and do so immediately before your 13th birthday. Oh yeah, Lord British does suck.
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Your math is a bit off. There are people who are 21 now who were 2 when Populous was released. It is hardly just the under 13 year old kiddie crowd who has never heard of those games.
You just don't want to admit you're getting a bit old Perfectly understandable though.
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Dec 06, 2007, 03:24 AM // 03:24
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#14
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Frost Gate Guardian
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fable was a hugely succesful game which still holds many fans. it was short but sweet.
for the time it was a magical experience.....i really loved it.
tabula rasa is over 14$ a month to play....no thanks
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Dec 06, 2007, 03:34 AM // 03:34
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#15
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
Originally Posted by Toxage
Gnomes Asura
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Diminutive intelligent little creatures? Oh yeah, WoW definitely has a copyright on those.
Quote:
Originally Posted by Toxage
Tauren Charr
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Anthropomorphic animals? OMG! Who has ever heard of such a thing?
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Dec 06, 2007, 03:39 AM // 03:39
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#16
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Wilds Pathfinder
Join Date: Jan 2007
Location: Brisbane, Australia
Profession: R/
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Quote:
Originally Posted by Toxage
At least he attempted something new rather than copying world of warcraft..
Warcraft Guild Wars
Gnomes Asura
Tauren Charr
Illidan Shiro
Arthas Vizer Kilbron
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If you look at any fictional world at all, you'll see similarities. The difference is that WoW took all of their races directly from mythology, whereas GW made their own. Sure, they may share some characteristics of races from other works, but they have their own unique twist added to them.
But I do agree that Tabula Rasa was an original concept. I never got to play it during the beta, so I don't actually know how it turned out. But the idea certainly was very interesting.
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Dec 06, 2007, 03:47 AM // 03:47
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#17
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Frost Gate Guardian
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Quote:
Originally Posted by Toxage
At least he attempted something new rather than copying world of warcraft..
Warcraft Guild Wars
Gnomes Asura
Tauren Charr
Illidan Shiro
Arthas Vizer Kilbron
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LOLLLLLLL
gnomes were invented by blizzard right? lol
orcs (=charr) too maybe? lol
gw and wow were in development at the same time btw......and they all take from the same fantasy literature, previous moorpgs,d&d etc etc....
wow didn't introduce anything new to the fantasy world not to mmorpgs
gw came out witha pvp game.....wow didn't even have proper pvp when it came out. they were a different thing.....and wow played catch up on the pvp front introducing battlegrounds and arenas just in the past year.
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Dec 06, 2007, 04:27 AM // 04:27
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#18
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Frost Gate Guardian
Join Date: Feb 2007
Guild: CCCP
Profession: R/E
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Quote:
Originally Posted by Toxage
Guess I have to expand I little bit because you guys know nothing about mmorpgs.
Warcraft Guild Wars
Gnomes Asura
-Both are short, small, pale, addicted to magic, create "gizmos"
Tauren Charr
-Share the exact same skin just one is done to wow graphics and one is done to gw graphics
Illidan Shiro
-Both are dual wielding, villians, that betrayed their people
Arthas Vizer Kilbron
-Both are altered/changed by an ancient artifact and use an ancient artifact to do evil magic
They are extremely similar. Whether you choose to be guild wars fan boys or accept the truth is up to you.
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Outside the gnome / asura thing, I disagree.
Your comparision of Illidan / Shiro is weak.. I mean.. dual wielding? If he was a caster you would say he is copying Kael right? In design, "cool" villains dual wield because it shows they are daring and offensive.
And people who find a old artifact and turn nuts aren't exactly new. Some stories just repeat itself over and over.
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Dec 06, 2007, 04:38 AM // 04:38
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#19
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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That Yahtzee review was nice.
He doesn't hold back ever.
I'm pleased he thinks grinding is loathsome and sad.
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Dec 06, 2007, 04:41 AM // 04:41
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#20
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by Toxage
Guess I have to expand I little bit because you guys know nothing about mmorpgs.
Warcraft Guild Wars
Gnomes Asura
-Both are short, small, pale, addicted to magic, create "gizmos"
Tauren Charr
-Share the exact same skin just one is done to wow graphics and one is done to gw graphics
Illidan Shiro
-Both are dual wielding, villians, that betrayed their people
Arthas Vizer Kilbron
-Both are altered/changed by an ancient artifact and use an ancient artifact to do evil magic
They are extremely similar. Whether you choose to be guild wars fan boys or accept the truth is up to you.
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Lol sigh. Again, why must we talk about world of warcraft? Go start ragewars somewhere else please.
EDIT: Just because of similar ideas, it doesn't mean Guild Wars copied World of Warcraft. Why don't YOU accept the truth that you're wrong?
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